Marius Fischer is a character shaped by power and control. The artistic goal for me was to suggest authority without leaning too far into exaggeration and villain-ness.
Special thanks to Katarzyna Bech for guiding the project and for trusting me with the opportunity to shape this character.
Final in-game model made by: 3D highpoly clothes by: Arkadiusz Jarmuła 3D face by: https://www.artstation.com/dominisher Textures by: Mateusz Manes